If you are on Windows 8 or Windows 7, please update your IE browser to version 11.If you are on a previous version of Windows, either update your operating system or switch to a compatible browser.If you are having issues, please update your drivers (Intel, AMD, or NVIDIA) or switch to a compatible browser.
Webgl For Chrome Mac Before 10For all versions of Safari for Mac before 10.10 Yosemite, WebGL must be enabled manually.Webgl For Chrome Update Your IEThis option should now be checked and WebGL should be enabled. You should update your Mac operating system or switch to a compatible browser. If you are having issues, please update your operating system to the latest version. If you are on Chrome version, 37 or later, WebGL will be automatically enabled if it is supported. ![]() We recommend using the latest version of Chrome, Firefox, Safari, or Edge. This special treatment is typically used to work around stability or conformance problems. The rules in these blacklists and whitelists are currently browser-specific, although work is underway to share them between browsers. As the rules are too complicated to fit in a simple table, this page uses one section per browser to describe the rules as of this writing. The following minimal driver versions are required: either NVIDIA 257.21, or ATIAMD 10.6, or Intel driver versions from September 2010 or newer. A snapshot of the WebGL-related blacklisting rules are summarized below. The WebGL conformance test runner disables the browsers driver bug workarounds to expose the underlying issues.
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